Super mario 63 with level designer5/4/2023 strange things.Ī similar thing happens with circle platforms, setting the speed to 180 and jumping on one of the platforms can cause strange things to happen. The small platform can be escaped by pausing (pressing P) and unpausing. However, if you press P to pause the game, then unpause, you get launched into the air. Level Designer Glitches/Tricks Stuck in a launch star This can be used to skip parts of Bowser's castle entirely. This glitch most likely happens because the game is able to refill the "charge" meter while on the ground, even though you are in the air. Sometimes, with the rocket FLUDD equipped, if you spam the pause button while charging it on the ground, Mario/Luigi will be able to blast off twice. Spamming spin jump also works sometimes.ĭouble Rocket Jump Dive as Mario peaks and you'll slide right through. When Mario has been crushed, he will pop up on the other side.īowser's Second Trap Early ĭash toward the slide in the first part of the Basement (across from the metal door that requires the Green Shine Sprite) and jump as you enter it. Do not touch anything until the platform crushes you. Popping up at the other side of an object Use this angle.Įnter the Level Designer, then put a large flipping platform on the map at the starting position with the angle noted in the image (about 5 degrees). This can also happen for those who lag a lot, who will randomly fall through the floor for no reason. Mario's sprite sometimes has the animation of either being killed by squashing, hot stuff, or enemy damage. Leave the game alone for too long and Mario will fall through the bottom of the map infinitely. When you're on the ground, you'll start to spin, but it'll make the sound F.L.U.D.D makes.įall below the floor of the map Try to Hover and Spin Attack at the same time. If the bomb takes away all of Bowser's remaining life, however, the cutscene will interrupt the glitch and the game will continue on as normal. This forces the player to exit the stage or jump into the lava. In a Bowser level (tested in Bowser's Second Trap (Fire Sea Course)), if Bowser is thrown at just the right moment, hitting the bomb just right, he will go very fast and fly offscreen, then come back up, still flying in the same direction, causing him to infinitely repeat this flight. See the YouTube video for a demonstration of this glitch. 4 Popping up at the other side of an objectīowser's infinite flight.
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